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Conway's Game of Life

This simulation is a cellular automaton where a grid of cells evolves over time based on simple rules. Each cell can be alive or dead, and its next state is determined by the states of its neighbours, showcasing how complex patterns can emerge from simple rules.

Cell Attributes and Life Cycle

Cell Properties

Life Cycle

Living cells appear as green, while dead cells are white. Each cell, alive or dead, interacts with its 8 neighbouring cells: top, bottom, left, right, and the 4 diagonals.

  1. Underpopulation: Any live cell with fewer than two live neighbours dies.
  2. Overpopulation: Any live cell with more than three live neighbours dies.
  3. Survival: Any live cell with two or three live neighbours lives on to the next generation.
  4. Reproduction: Any dead cell with exactly three live neighbours becomes a live cell.

References